Game Art Foundations

Certificate III in Screen and Media CUA31015

The Game Art Foundations course will teach students how to develop 3D environments, characters and animation for interactive games. Game art development is an exciting and dynamic entertainment medium that is quickly being adapted into traditional areas such as architecture, product design and film making as well as emerging technologies such as VR and AR.

The course covers the techniques of making 3D artwork for games including:

  • Concept art
  • 3D modeling
  • Texturing
  • Animation
  • Lighting
  • Gray boxing
  • Creating animated game characters
  • Creating interactive environments
  • Adding audio
  • Interactive game play elements

The Game Art Foundations course teaches students best practice for a creative and iterative pipeline with the importance on developing quality 3D artwork for games. Students will work with real-time game engines to showcase their creativity and build their technical knowledge in order to maximise their artwork within fun and engaging game environments.

Course Fees and Start Dates

Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.

  • Commencing 13th Feb 2017
  • 11:00 am - 3:00 pm AEST | Tues session
  • 6:00 pm - 10:00 pm AEST | Tues, Thu session
  • 1 day + 1 evening session or 2 evening sessions per week
  • 2 Semesters (30 weeks)
  • Full Fee: $3200
  • Year 10, 11 and 12: $1600

  • Commencing 17th Jul 2017
  • 10:00 am - 3:00 pm AEDT (daylight savings) | Tues session
  • 6:00 pm - 10:00 pm AEDT (daylight savings) | Tues, Thu session
  • 1 day + 1 evening session or 2 evening sessions per week
  • 2 Semesters (30 weeks)
  • Full Fee: $3200
  • Year 10, 11 and 12: $1600

Full fee courses include a Learner services fee ($80) and a non-refundable enrolment fee ($60).

Units of Competency

Core

  • BSBCRT301

    Develop and extend critical and creative thinking skills

  • BSBWHS201

    Contribute to health and safety of self and others

  • CUAIND301

    Work effectively in the creative arts industry

Electives

  • BSBDES201

    Follow a design process

  • BSBDES303

    Explore and apply creative design process to 3D forms

  • CUAACD201

    Develop drawing skills to communicate ideas

  • CUAANM302

    Create 3D digital animations

  • CUAANM303

    Create 3D digital models

  • CUASOU304

    Prepare audio assets

  • ICTICT308

    Use advanced features of computer applications

  • BSBDES301

    Explore use of colour

Hardware Requirements

The minimum computer specifications that we recommend for Certificate courses are:

  • i5 microprocessor
  • 8 GB ram
  • This is a 100% online delivered course so there is a reasonable bandwidth speed required (512kbps minimum recommended) and downloads may vary from 60MB – 100MB per week for classes. An initial download of the software will be needed and this is around 4GB.
  • Headset with microphone

The minimum suggested computer specifications are:

  • i7 microprocessor
  • 8 GB ram
  • 6 series NVidia graphics card
  • This is a 100% online delivered course so there is a reasonable bandwidth speed required (512kbps minimum recommended) and downloads may vary from 60MB – 100MB per week for classes. An initial download of the software will be needed and this is around 4GB.
  • Headset with microphone

If your current computer meets these specifications, you will be able to install and run the software required for your course.

Software Requirements

Online students will need the following software to successfully complete the course:

  • Unity3D Personal Edition - Unity
  • Autodesk Maya - Autodesk
  • Photoshop – Student versions can be purchased through the Adobe creative suite. Gimp can be used as a free alternative, however all our course resources and teacher knowledge revolve around using the Creative Cloud applications.
  • Web browser such as Google Chrome or Mozilla Firefox
  • Adobe Connect plugin
  • PDF Reader such as Adobe Acrobat reader

Students will also need an internet connection, preferably broadband for streaming live discussions, collaboration and downloads.

This is a direct entry course, no portfolio or interview is necessary.
Please note: VET in School students should see their school’s VET Coordinator for fees.

Other Game Art & Animation Courses